hey, I'm alex 👋
I make Mac and iOS apps. I've built products for Facebook, Codecademy, Apple and others.
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2020
- Raycast
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- mac
- swift
- 6mths • part-time
I worked with Raycast — a YC W20 startup — to help them build out their command-palette productivity app. I prototyped, shaped and built out new flows, and implemented new product features and supporting infrastructure in the app.
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2015-19
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- iOS
- mac
- obj-c
- swift
- 4yrs • full-time
I was one of the founding members of the Spark AR team, working on Spark AR Studio, a Mac (then cross-platform) app which has established a community of over 400k creators. I built many core components and implemented key infrastructure in the app, and was one of the tech leads on the project.
I also worked on various iOS projects including a new post format experiment, and products and infrastructure to improve the video posting experience.
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2014
- Codecademy
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- web
- ruby
- javascript
- 6mths • internship
I prototyped and implemented new interactive teaching components and a new layout system for the Codecademy learning environment, validating the efficacy of the new components by carrying out in-person and remote user research.
I also improved the content delivery infrastructure for the new learning experience and designed a new submission validation system.
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2012, '13
- Apple
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- mac
- obj-c
- 2 summers • internship
For both of my internships I worked on Safari for macOS, and prototyped new features core to the browsing experience in the app*.
*that's about all I can say 😬
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2011, '12, '13
- Sketch
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- mac
- obj-c
- freelance • part-time
I worked with Sketch (previously Bohemian Coding) on their font management app, Fontcase. I built out an optimised font preview UI to handle font libraries of many thousands of fonts whilst being buttery responsive.
I worked on a very early version of Sketch, integrating and wiring up their custom native sidebar component.